Sunday, October 18, 2009
Tesla Game Engine preview
I took some pix of what I've been doing with my first 3d Game, Its coming out nice, camera works almost perfectly, You can choose FPS mode or ghost mode(though there is an issue with ghost buttons, which is actually a problem with the camera, not the buttons) and I have yet to include collision detection or enemies or any thing else that makes this a playable game.
Good news though! I've finally implemented a Really simplistic Map format I call it the Tesla Map Format (creative?) .tmf, For now I have to make the maps by hand and its rather tedious. I'll probably have to make a map editor soon but right now I'm kinda dreading it, and will procrastinate as long as possible, at least until I add collision, which I cant do until I have some means of rendering text to the screen...*sigh*.
any way some pix!
Not much, just a small Map with different textures, you should note that each wall (not just the floor and ceiling) can have a different texture, but that's not demonstrated here.
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